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4 Kursusse

(i)Think Grade 4 Term 1-4
(i)THINK - Subject Specific Lesson Plans Grade 4-6
Preview Course

(i)THINK - Subject Specific Lesson Plans Grade 4-6

(i)Think Grade 4 Term 1-4

(i)Think lessons are CAPS-aligned lesson plans which incorporate the use of a 4iR tool or digital skills to consolidate the lesson.

The lessons are including a lesson plan with a learner worksheet and memorandum. The (i)Think lessons are for teachers who would like to incorporate technology and 21st century skills within the STEAM lessons, aligned with topics in the CAPS curriculum. 

(i)Think Grade 5 Term 1-4
(i)THINK - Subject Specific Lesson Plans Grade 4-6
Preview Course

(i)THINK - Subject Specific Lesson Plans Grade 4-6

(i)Think Grade 5 Term 1-4

(i)Think lessons are CAPS-aligned lesson plans which incorporate the use of a 4iR tool or digital skills to consolidate the lesson.

The lessons are including a lesson plan with a learner worksheet and memorandum. The (i)Think lessons are for teachers who would like to incorporate technology and 21st century skills within the STEAM lessons, aligned with topics in the CAPS curriculum. 


(i)Think Grade 6 Term 1-4
(i)THINK - Subject Specific Lesson Plans Grade 4-6
Preview Course

(i)THINK - Subject Specific Lesson Plans Grade 4-6

(i)Think Grade 6 Term 1-4

(i)Think lessons are CAPS-aligned lesson plans which incorporate the use of a 4iR tool or digital skills to consolidate the lesson.

The lessons are including a lesson plan with a learner worksheet and memorandum. The (i)Think lessons are for teachers who would like to incorporate technology and 21st century skills within the STEAM lessons, aligned with topics in the CAPS curriculum. 


(i)Think Mathematics Geometry Bundles Gr4-6
(i)THINK - Subject Specific Lesson Plans Grade 4-6
Preview Course

(i)THINK - Subject Specific Lesson Plans Grade 4-6

(i)Think Mathematics Geometry Bundles Gr4-6

The following course provides a bank of Geometry lessons. 

The lesson includes the properties of a 2 dimensional and 3 dimensional shapes. 

The activity requires learners to fold a paper net of polyhedron and then code the drone to fly a polygon.